April 21st, 2006

Mark!

Fight!

"Wer mit Ungeheuern kämpft, mag zusehn, dass er nicht dabei zum Ungeheuer wird." - Friedrich Nietzsche

I don't mind that I'm becoming a monster. One of us has to, otherwise who's gonna defend us when the rest of them come to town? It's okay, really. I'm your monster.

Part of me wants to put up a million Mother 3 spoilers so we can all get over it and just enjoy the damn game together. I have personal experience backing this up. When I got my copy of The Legend of Zelda: A Link To The Past, I positively pored over all the information I had. There was some stuff from a Jeff Rovin book that I didn't really understand (text descriptions of adventure games are weird like that) and there was a little booklet that came with the game called "Sahasrala's Hints" which I read end-to-end before I even started. There was also a map, which was nice. The only games that seem to come with those any more are the GTAs.

At any rate, I beat the game in three days. And I mean beat. Every single item and Heart Piece. Maximum holding capacity for bombs and arrows. Did I enjoy it? Of course. But a little voice in my head said I would've enjoyed it more if I'd done it myself.

Skip ahead a couple of years. When I heard that Nintendo was coming out with a Super Mario RPG, I decided that this time I wasn't gonna be ruined. I went a little bit crazy trying to actively avoid any information whatsoever. I remember picking up one of those free movie-place magazines and being like "ack!" when I realized that there was a new games section with a blurb on SMRPG.

This time I beat it in two days. Couldn't really believe it, to be honest. I'd gone in completely cold, died while fighting a few bosses, gotten stuck temporarily in the Barrel Volcano as I hadn't levelled up enough prior to the Axem Rangers fight. And I'd still beaten it faster than a game where I'd had every piece of information at my fingertips and every opportunity handed to me on a silver platter.

Maybe it was because my skills as a gamer had improved. Maybe it's because SMRPG is packed with way more optional secrets and funky minigames, but has less straight plot-driving than LttP.

But over the years, I've gone back to LttP more often than SMRPG. When I come down to it, I have to admit that I like LttP more.

In ten years, I don't think I'm going to be cursing myself for hearing about parts of Mother 3 that I haven't gotten to yet. I'm just going to be pleased that I'm very good at it. Sooner or later, everyone picks up a FAQ; I just prefer sooner, myself.